Design a Game Activity


  1. Ensure that before the session, copies are made of the blank board – one per group of
  1. Practise the focusing
  1. Working in groups of four or five (of mixed ability), the task is to design a Tell the children that the object is to use the board to design a game. They can make up the object of the game and the rules. This will need discussion, but try not to give ideas, as this game is to promote creative thinking and team working.
  1. Give the pupils 20 to 30 minutes, as If a group has absolutely no idea how to begin, give them a direction and let them work from there. Don’t give them a complete plan.
  1. Move to the Report-back and ‘Questions for Thinking’.
  1. Ensure everyone understands the ‘Thought for the Week’.


  1. Get each group to have two people report back on how they set about designing the game. What did they first do/decide? What they did next, and so on. They should not describe the game, only the design process. (Having two people makes sure all are involved and )
  1. Allow for questions from other pupils after each group report-back. (The teacher should also probe further into what went on, through careful )
  1. The other two pupils from each group should now explain their game, and its concept and rules.
  1. Pupils may seek further clarification about the games and how to play them, through questioning. They may also offer suggestions for
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1.  How did you feel when first asked to design a game? What was the cause of these feelings?

2.  Did the feelings change as you carried on with the task? How? What was the cause of the change?

3. How did you feel when you had finished? Why?

4. Did you feel confident that your game was a good one? (Probe this with further questions.)

5. Did you feel confident in reporting back to the class? Why? Why not? (Further probe the associated feelings and their causes. Was it reasonable to hold these feelings?)